The short:
Bravely Default is a Japanese Role Playing Game for the Nintendo 3DS that is heavily inspired by the Final Fantasy series. And why wouldn't it be? The powerhouse known as Square Enix published it! Along with a pretty compelling narrative and adventure, the game brings a new twist on the usual turn based combat system. I would recommend this game to any fans of traditional RPGs and I would especially recommend this to any gamers looking to break into the genre, the new features make it an easy access point to those unfamiliar to the genre.
The long:
So let me preface this review with a tiny bit of info about myself. I have never played an actual Final Fantasy game. Short of a week or two long spell on Final Fantasy XIV: A Realm Reborn, which is a MMO (Massively Multilayer Online Game) and not the traditional RPG (Role Playing Game) style of most Final Fantasy games. Call it a blemish on my record of being a pretty avid gamer if you will, or just own it up to the fact I never owned a PlayStation as a kid. Either way, I've never played a true Final Fantasy game. That being said:
Wow is Bravely Default like a Final Fantasy game. You got your jobs, such as White Mage or Black Mage and your items like Pheonix Down to revive KO'd teammates and your turn based combat... your turn based... Wait. No, seriously wait. This... this is something new.
Yep the combat in Bravely Default isn't your grandad's RPG combat. Instead when you enter combat you aren't determined by time until you can attack or even just waiting your turn, instead you start out with Battle Points, or BP as it's refereed to in the game. Each action you do, such as attacking, using magic or an item, uses one BP. With this system you can use more BP than you have and go negative, meaning you have to wait until your BP is back to one. In order to use more BP in one turn you can go Brave or, if you'd like to bank BP and not worry about going negative later you can Default and your character will enter a defensive stance and take significantly less damage while their in the Default state.
So there's the name of the game right there, Bravely Default.
Besides that the game has a really cool story that has completely immersed me thus far as well as a loooot of stuff to do outside of the main quest.
Still not sold? Well how about this: In most traditional JRPG's whenever you travel outside cities you are likely to encounter random enemies and have to do battle with them, like the tall grass in Pokemon. Bravely Default allows you to change the setting of how often you get these random encounters, and you can even turn them off completely.
To anyone who's never been super interested in the JRPG genre of games this might be a neat little feature, but to the people who put hours upon hours into them, this is a godsend if you're just wanting to get through that one damn dungeon and wrap up a little bit of the story.
Like me. I do that.
Bravely Default also includes some nifty features to share/receive to and from friends to use against your enemies and also allows you to share abilities to your characters that your friends have unlocked. This means you can coordinate with your friend what jobs (classes) you train your characters with to have more abilities from various jobs available. It's a Single Player RPG, now with friendship!
If you've read this far in the review you're probably at least a little interested. To any and all people who think they may want the game I urge you to go ahead and download the demo of it off the 3DS marketplace (or whatever it's called) and give it a try yourself.
I will say this, I've never been the biggest players of JRPGs but this game has really got me invested in it.
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